From 089d0caa5e879b05a1be08e0472fe81962bb86b4 Mon Sep 17 00:00:00 2001 From: Arjan Molenaar Date: Sat, 3 Dec 2022 22:55:32 +0100 Subject: [PATCH] macos: Fix freeze on drag A Drag surface does not have a parent surface. Therefore, if we initialize it with one, it's inheriting the frame clock from the parent, but the drag surface is not linked to the parent. Once the drag surface is destroyed, it's disposing the frame clock, which results in a "frozen" application. --- gdk/macos/gdkmacossurface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gdk/macos/gdkmacossurface.c b/gdk/macos/gdkmacossurface.c index ef0b5efa17..37400d1892 100644 --- a/gdk/macos/gdkmacossurface.c +++ b/gdk/macos/gdkmacossurface.c @@ -431,7 +431,7 @@ gdk_macos_surface_drag_begin (GdkSurface *surface, _gdk_macos_surface_get_root_coords (GDK_MACOS_SURFACE (surface), &sx, &sy); drag_surface = _gdk_macos_surface_new (GDK_MACOS_DISPLAY (surface->display), GDK_SURFACE_DRAG, - surface, + NULL, sx, sy, 1, 1); drag = g_object_new (GDK_TYPE_MACOS_DRAG, "drag-surface", drag_surface, -- 2.30.2